Hungarian developer 2: “Oh, so you’re telling us 3D real-time physics is impossible? Well, we just made a demo that has 3D real-time physics without knowing that.”
Hungarian developer 3: “What if I invented a motorbike game, that will be very influential on a lot of flash game developers?”
Hungarian developer 4: “I did gamer radicalization in the nineties, then I became a far-right blogger, because the only thing people were nostalgic about my games is the cifrakáromkodás, which I left out from Revenge on Army for the sake of a »better« dialogue system.”
Hungarian developer 1: “RTS IN SPACE!!!”
Hungarian developer 2: “Oh, so you’re telling us 3D real-time physics is impossible? Well, we just made a demo that has 3D real-time physics without knowing that.”
Hungarian developer 3: “What if I invented a motorbike game, that will be very influential on a lot of flash game developers?”
Hungarian developer 4: “I did gamer radicalization in the nineties, then I became a far-right blogger, because the only thing people were nostalgic about my games is the cifrakáromkodás, which I left out from Revenge on Army for the sake of a »better« dialogue system.”
Could you elaborate a bit cause im hungarian but actually didnt know there was any significant game development there.