• Chozo@fedia.io
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    4 hours ago

    Yuzu supported unreleased games. To do that required using Nintendo’s code, and getting that code through unauthorized channels. Nintendo’s code may not have been distributed through Yuzu, but it was used in a way that was not permitted in order to engineer a way to circumvent the copy protection of those games. That was how Nintendo was able to go after them.

    • Maalus@lemmy.world
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      3 hours ago

      Dude why are you digging this hole even deeper. They are going after emulators. That’s a proven fact. You can try to handwave it however you wish, but that won’t change reality. Nintendo goes after emulators, after modders, after content creators playing those mods. An emulator can play games, that’s what it’s there for. I don’t see how an emulator would work otherwise.

      • Chozo@fedia.io
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        3 hours ago

        Because the distinction is important. Why do you think Yuzu was shut down but PJ64 still exists?

        • Maalus@lemmy.world
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          3 hours ago

          Because Yuzu emulated the Switch, while PJ64 emulates a long gone platform they don’t care about anymore. They’ll release a sloppy emulated game on switch for games from that era and call it a day, and get barely any sales. For switch they think that removing an emulator cuts their sale numbers in half which is insane. Nintendo hates community projects in all aspects. They don’t want emulators. They don’t want mods. They want people to buy their console, go to their store, buy a game from them and end it there. Buying a game from the store and playing on PC is unacceptable for them.

          • Chozo@fedia.io
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            3 hours ago

            PJ64 emulates a long gone platform they don’t care about anymore.

            No. PJ64 was around when Nintendo was still actively making money on N64 titles.

            PJ64 never got shut down because they made sure to always keep their project legal. Nintendo could never do shit to them, and it’s been over 20 years now.