• BlameTheAntifa@lemmy.world
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    3 months ago

    While it’s great that they’re doing well on the only truly open gaming platform, it’s a shame that they’re being rewarded for infecting their games with anti-consumer malware. Any company that uses Denuvo lacks moral fibre and deserves to fail.

    • Korhaka@sopuli.xyz
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      3 months ago

      Isn’t it only 3rd party games with that and steam warns you about it though?

      • sugar_in_your_tea@sh.itjust.works
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        3 months ago

        What do you mean? Pretty much every game on Steam is “third party.” They do mention certain things on the store though, like kernel level anti-cheat or needing a third party account, though I don’t know how many people check that.

      • BlameTheAntifa@lemmy.world
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        3 months ago

        It exists solely to rob consumers of ownership of their purchases. It can, has, and will continue to result in people losing access to products they have paid for and to which they have every ethical right. Performance impact is beside the point. DRM is theft and Denuvo is the worst offender out there.

          • BlameTheAntifa@lemmy.world
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            3 months ago

            A license is not owned, it is granted. A license is effectively a rental or lease. The words “buy”, “purchase”, etc are incompatible with the concept of licensing. If a thing is sold using words or terminology that imply ownership, then it is owned.

            I am not talking about legalities, I am talking about ethics. Laws have been carefully designed to enable and protect corporate theft. Implying a sale while not conveying ownership is theft. Taking measures to ensure consumers cannot own the things they understand they have purchased it theft. Preventing consumers from using or transferring the things they have purchased however they choose is theft. Defending or excusing theft is as unethical as theft itself.