• 25 Posts
  • 149 Comments
Joined 1 year ago
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Cake day: September 6th, 2023

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  • I scrubbed the video for the better part of 40 minutes. Here’s the vibe. These points bounce off each other.

    1. AI everything. This is aimed at investors who don’t know shit about games other than it has labor cost. Nothing novel was shown or discussed other than broad strokes of concepts which we already know about.

    2. Sponsors and Ads everywhere. To remind us it’s EA

    3. Creating is bad business. EA wants:

    • to use AI, not artists
    • fleeting interactions, not deep experiences
    • sell platforms, not content
    • engage algorithmically

    They aspire to do to games what TikTok/Reels/Yt shorts did for video. Make it as easy to make a “game” (AI slop) as shooting a phone video. Let the algorithm bubble up addictive crap and get eyeballs on screens. Ads everywhere. Pay extra to make Iron Man a character in your 2-minute “game”

    This is a nightmare and I hope they fail











  • Amateur photographer here. For those wondering, this is aimed at a very strange segment. It’s cheap so it seems to go for beginners who want to have different prime (non zooming) options but don’t want the expense. It’s also lighter.

    The problems:

    • more serious photographers will want better optics and I don’t think this brand is it
    • Sharing optics adds complexity to gear in terms of dust/moisture ingress *Cheap prime lenses are not that expensive. This will cost more *You’re better off with a higher quality zoom lens that covers the range of this system



  • It’s a bit involved to host the server but easier than most self-hosting services, in my opinion. Then there’s the audio setup which I think is super easy for digital audio folk but may be a challenge for folks who haven’t had to mess with digital audio much. The biggest thing people had problems with was turning off wifi and connecting via network cable. Reduced latency by leaps and bounds

    Like I said, video was a separate device for my playing so it was kind of a non-issue. Mixing and production in OBS is way over my head.