So… The key tactic/process is… Only create what you will actually need and actively use in the coming sessions/next session.
WHY do you need 50 magic items coded up?
Are you players REALLY going to be taking 5 feats in the next session? AND three subclasses?
(Yes, I know the tool should be better… But in reality, it is not, and it is unlikely to get better… You are free to complain to them though if you want).
So… The key tactic/process is… Only create what you will actually need and actively use in the coming sessions/next session.
WHY do you need 50 magic items coded up? Are you players REALLY going to be taking 5 feats in the next session? AND three subclasses?
(Yes, I know the tool should be better… But in reality, it is not, and it is unlikely to get better… You are free to complain to them though if you want).