I use Dndbeyond to run one of my games since it is easier for players to learn and onboard into the game. However, I love creating my own homebrew and find it to be the fun part of the game for me as the DM. After creating 50+ items, 5+ feats, and 3 subclasses… I’m tired. The clunkiness is just overwhelming. It takes away the fun of the main part of the game I enjoy, creating new content. And I have to use their system for homebrew since my players all use it for their characters. I wish Wizards would put just a tiny bit of work into making it more user friendly.
Sorry for the vent.
So… The key tactic/process is… Only create what you will actually need and actively use in the coming sessions/next session.
WHY do you need 50 magic items coded up? Are you players REALLY going to be taking 5 feats in the next session? AND three subclasses?
(Yes, I know the tool should be better… But in reality, it is not, and it is unlikely to get better… You are free to complain to them though if you want).