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Cake day: November 9th, 2023

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  • I believe it would do the exact opposite. Exclusivity is the opposite of competition. A company monopolizes content by only allowing it to be hosted on its own platform. In a sense, yes, Nintendo holds a monopoly on Mario games, Zelda games, etc. If there were no such thing as a console-exclusive game, other console makers and especially Nintendo would be forced to compete in other ways should they want to continue existing. This could mean making competing hardware (eg. better value, better features, more powerful, etc), making a better storefront, and of course, making better games.

    Also, it’s worth mentioning that despite having a far, far larger library of games, the Deck is still an extremely niche system, and definitely not the market-destroying monster that many here wish it is. The Switch has sold over 40 times more units than the Deck if we’re being generous to Valve. Even the PS Vita, widely regarded as a failure of a handheld, sold 5 times more units than the Deck. Nintendo and Sony are much more familiar household names than Valve, and they market themselves far more aggressively. Should Nintendo release another handheld while also forgoing any exclusive games, I guarantee that it would still sell far better than the Deck.



  • They’re Linux system packages required for parts of your machine to run. You don’t need to know what they do, but I can tell you. In order:

    Mesa is part of the driver for the GPU in the Deck.

    GNOME Application Platform is system files for GNOME applications. GNOME is a Linux desktop (one that distros like Ubuntu and Fedora come with, different from KDE Plasma which the Deck uses), and they also make some applications. Those applications need these files to run.

    Freedesktop Platform is there to enable Flatpak support. Flatpak is the distribution method that all the software you download off the Discover Store uses. Eg. if you install Firefox, it is installed as a Flatpak. Flatpaks need the Platform to run.


  • MetroYoshi@alien.top
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    BtoSteam Deck@hardware.watchSteamDeck stylus?
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    1 year ago

    Nothing Steam Deck related is “off-topic” lol. Ignore the OLED craze.

    Using a stylus while emulating the DS touchscreen is a bit fiddly and not really enjoyable in my opinion. I’d try DIY-ing a stylus to see if you like playing with it before spending money on one. You can cut and shove a sponge into the tip of a pen, or you could wrap a pencil in aluminum foil.


  • FPS is an inverse relation, so let’s bring the seconds back into the numerator and use frametimes instead. 60fps is about 16.7ms per frame, 30fps is about 33.3ms. 40fps is 25ms, which is exactly halfway between 30 in 60. In other words, for only 10fps more, you’re basically achieving 50% of the improvement from 30 to 60. This is one reason why 40Hz is so well-loved.

    45fps is about 22.2ms. This is exactly 2/3rds of the way from 30 to 60. So yes, that 5fps is definitely a marked improvement. You’re achieving 66% of the improvement for only 15fps over 30. But the improvements have diminished. The higher the fps gets, the less significant each individual frame is, meanwhile the additional performance required to reach it doesn’t change at all.

    This is all to say that you’re right, and it’s not really an unpopular opinion (or really an opinion at all). Yes, 45fps is great on the Deck, and the experience will be much closer to 60fps than some may realize. But not all games can run at 45, and many games that can’t run at 45 will run at 40, so it’s not like people are choosing to run at a lower fps just for shits and giggles.


  • The two aren’t mutually exclusive. A game can be objectively bad (or otherwise generally disliked), but you and your friends can still enjoy it. I’m personally a huge fan of Souls and I’ve played many souls-likes, but I’ve had huge issues with every non-Fromsoft offering I’ve played. I haven’t played the reboot, but I found the original Lords of the Fallen clunky, unresponsive, and otherwise generally soulless, no pun intended.