I think the article is partially true but overly dramatic… “immaginary problems” are usually just overkill solutions to actual issues, and are a nice way to balance out the stress of working on bugs 24/7, which is not feasible anyway
I think companies themselves would benefit from having employees dedicate some percentage of their time to exciting stuff, new attempts at solving problems etc. (I currently do this with side projects)
It works for managing the engineer appetite to playing with new tech, learn and be up to date, and in the end not over engineer the main product that is probably the main income for the company and most likely benefits from being boring and stable.
I think the article is partially true but overly dramatic… “immaginary problems” are usually just overkill solutions to actual issues, and are a nice way to balance out the stress of working on bugs 24/7, which is not feasible anyway
I think companies themselves would benefit from having employees dedicate some percentage of their time to exciting stuff, new attempts at solving problems etc. (I currently do this with side projects)
It works for managing the engineer appetite to playing with new tech, learn and be up to date, and in the end not over engineer the main product that is probably the main income for the company and most likely benefits from being boring and stable.