recent: tears of the kingdom, or as i like to call it botw 1.2, its the same thing all over again just with one or two added gimicks, the open world is dead, npcs are boring and nintendo just got away with it like that
not so recent: i cant stand persona 5, joker and his entourage are annoying teenagers, the time management is a horrible gameplay addition and the artstyle is just a visual overstimulation
with that being said,~~ plz dont kill me~~
I’ll probably get roasted for this but… Pokemon. It just seems like endless copy/paste and might be one of the laziest game franchises I’ve ever seen. I’ve really tried to get into them. I was there when the Pokemon cartoon started, I saw it rise to the phenomenon it is today, but damn if it isn’t the most boring grindfest ever.
it doesnt just feel like copy paste, thats quite literally what they are doing, there is plenty of evidence online to show that they do but hey, if you can make whatever low effort thing you want and people still buy it why bother trying?
There’s no problem with copy/paste, games do that all the time (look at portal, most of that game is reused half life 2 assets). I think the problem is that they’re just not doing anything interesting with the games. If the games were good it shouldn’t matter if the Pikachu model is reused or made from scratch.
I do agree that it’s the same thing recycled over and over.
If anyone does want to play them again, I highly recommend emulating them and accelerating the emulation to 2.5 or 3x speed. Makes it much more tolerable.
Same here, I’ve tried to get into pokemon so many times but I just don’t get it. The games just look so lazily made too
That’s a very common complaint for the last, hell I don’t even know, 20 games or whatever.
They get away with the copy-paste because the combat system is fundamentally extremely solid.
The good thing about this is that programming-savvy fans have been creating free fan-games based on the formula for the last decade or so. As with any fan-made content the quality is extremely variable, but I have found some of the newer releases to be genuinely good games, better than anything GameFreak has put out in the last 20 years. Pokémon Unbound is a personal favorite - if you enjoy the fundamentals of the Pokémon games but feel the lack of creativity and puzzle-solving in the official releases I would suggest giving them a look.
The pokemon fan games have been way more inventive than the mainline games for a while now. I just recently have been getting into pokemon infinite fusion and it’s FANTASTIC
I so badly want to play infinite fusion but I cant seem to get it to work, it crashes everywhere I’ve tried to play :(
Every game after Black and White is copy paste garbage, but everything before that is pretty damn good.
I still can’t make it through any of The Witcher games. Smooth and satisfying gameplay is super important for me to enjoy a game, and The Witcher has always felt slow, clunky, unintuitive, and super menu-heavy. I’m sure the story is great! But I just can’t get past its gameplay.
I adore Witcher 3. That said I’ve always said controlling Geralt feels like driving a boat. God help you for the very few instances that you do platforming.
They added a different control style sometimes after release, didn’t they? I can’t recall the specific difference, but I think I used it for my playthroughs and it was less boat-y.
Yeah, pretty quickly. Maybe a month? I remember playing it basically at launch, and deciding I was going to return it, but stopped when they said they were working on an alternative control scheme.
It was actually worse than it is now.
Didn’t return it, but much like others in this thread, never got it to stick. Doesn’t feel good to play.
Same here. I really want to like The Witcher 3, but after trying to play it for 10 hours without feeling any enjoyment, I just gave up.
I’m playing mainly western RPG’s like that, but I also couldn’t get into The Witcher. The gameplay is fine actually (I played way more clunky games with lots of enjoyment). But somehow Gerald just never clicked with me, causing me never to feel really connected to my character and to what’s happening.
It’s sad because I can notice how good the games are, but I just really cannot get into it.
It took me 3 attempts at starting The Witcher before I eventually got through it. I had just came off of Dark Souls 3 combat, so the combat in Witcher was especially clunky feeling. Eventually I moved into a new home, had nothing else to do, and proceeded to do nothing but play the game for 50 hours until I beat the game lol. I would say the story is worth it, but I agree that its kinda tough to get into.
I tried to play Witcher 3 and the combination of strange camera angles and very “tradional rpg” style icons put me off (the later is a really sad thing to be bugged by but whatever) - the interface for everything just seemed very outdated
However, I now have a PS5 and i believe the PS5 update has huge improvements including to camera angles etc, so I may give it another go.
Honestly, Stardew Valley for me. I’ve tried it a couple times and it just didn’t work for me. I wanted to like it, and I like the idea of it, but in practice, I hated the time management aspect and not being able to just run around and do as much as I wanted in a day (I haven’t played on PC with mods; I know there’s at least one or two that let you change that). I also hated the fishing. 🙃
This will be an extremely hot take for some: Almost all recent online games are complete garbage that solely exist to make profit and create addicted user bases and they hurt what videogames truly are, a revolutionary and interactive form of art.
Red Dead Redemption 2. Everyone goes on about how awesome it is, but I just found the story and gameplay really slow and dull.
RDR2 suffers heavily from the same problem as GTAV’s single player mode: it’s a movie posing as a video game and both aspects suffer for it.
RDR2 would have been great if it was just the part where you wander around tracking critters and collecting flowers and playing cowboy dress-up, but the game really doesn’t want you to do that. Not to belabor the point, but between how unpredictable the connection between “interact with item/character X” and “start mission with character Y” can be and the game’s tendency to fail missions the second you go off-script, RDR2 often felt like it was directed by someone who actively resented the concept of player agency.
You articulated my issue with it perfectly. In theory it was this amazing open world with tons of player freedom, but the minute you engage with the actual story at all you have no choice in anything. There was one quest where I HAD to rescue Micah and kill a butt load of people which really annoyed me given I was going for a white hat run.
There‘s this great video essay that basically agrees with you. Rockstar want to create these cinematic narrative experiences but that does not mash well with their concept of an open world.
Rockstar has been moving that way in general for years. They get so focused on the immersive and sim stuff, they forget that they made their name on over-the-top chaotic fun. Everything from GTA4 onward suffers for it, other than RDR1 that struck a decent balance between the approaches.
I was really enjoying it, but I eventually got bogged down in the sidequests, and it really could’ve used a low-gore mode. The bloody deer carcasses got to me after a while.
I think I might have preferred it if it were a little smaller and more focused on the main storylines.
I do intend to go back to it sooner or later though.
My friends love it, but two hours in, I just feel worn.
Then I just drop it and never look back.
Can’t get it to stick.
My main grip with this game is how slow ans cranky everything feels. I miss the arcade feel of RDR1.
Same here. It was so frustrating trying to play it.
Here’s a pretty awesome looking intricate and interesting world. No, you can go over there. Or there. Or do that
Any game that has daily login bonuses or a bonus for playing every day. Animal crossing pocket or whatever it is. Pokémon go. A bunch of afk phone games. A bunch of gacha games. It just feels so shallow to me. Like, I’m not being manipulated to play something, I just end up feeling so guilty to lose a streak I’d rather delete the game.
While not a daily login bonus, the weekly and monthly tasklist of Forza Horizon 5 killed the game for me. It triggered some sort of fomo and I would rush in every week to grind the new tasks/events. That burned me out very fast, so I could not enjoy the rest of the game.
I think this CAN work if you naturally enjoy the game, but don’t want to make decisions about your game plan when you boot up.
I like Deep Rock Galactic. When given 15 mission options, I get choice paralysis, so it’s nice to have dailies/assignments that at least push me into a particular one just to get started.
Didn’t play Skyrim at the time and the two times I’ve tried to get into It didn’t really click for me. I understand why people like It, may give another try sometime
Oh thank god, I came here to say Skyrim and was afraid of being the only one.
I should have liked it. Absolutely loved Morrowind. But just never could get into Skyrim despite multiple attempts and now I’ve given up.
In all fairness, you wouldn’t like it just because you liked Morrowind. The games play entirely different from one another and the story of Skyrim is a downgrade by several margins (though some of the sidequests are awesome).
This is coming from someone who has like 200 hours in Skyrim.
Perhaps try a total conversion, skyrim is basically a mod engine anyway lel
I tried that, but in the end it turns out I found hunting for mods more fun than actually playing them.
I could never get over the fucking monotone same-voice way every NPC speaks.
Everything about that game felt monotone, to me.
I think about trying again, once in a while, but haven’t yet. They keep releasing new versions at prices I’m not willing to pay for it.
I never managed to get far in Skyrim. And even if you like it, I don’t think it’s too controversial to say that it has one of the worst intros for an open world game.
Didn’t see anyone else mention it, so I’ll say MMOs. Pretty much all of them. WoW, FFXIV, Guild Wars 2, Star Wars one (can’t remember the name). I really like the idea of MMOs, having a huge shared world that feels alive, tons of lore, epic quests, but I just find the gameplay loop so boring. They just feel like endless busywork to me.
For me botw was that game. I didn’t like the gameplay and many aspects of the game design. In contrast, I’m enjoying totk a lot more. It improved on a few aspects I didn’t like and the gameplay feels closer to what I want in a Zelda game. Overall I’d still prefer them to go in a different direction with the series though.
But in general, I’m not a fan of a lot of currently popular elements. I don’t need big, open worlds with a lot to do, that just gives me FOMO. I don’t want to build and manage stuff, and make a lot of decisions in my adventure game, I just want a good story and fun traversal and combat. And I don’t need 50+h of gameplay, I don’t have that much time and I usually start burning out after the 20h mark anyway.
Monster Hunter. It’s just so painfully slow and boring. Combat just feels clunky.
Honestly most online games. I just prefer to game alone than with strangers or even friends. And while there are exceptions to the next point, I am well aware. But I also don’t feel like spending my free time having rando’s on the internet hate me for not being some awesome e-sporter, or be called a hacker when it does go well, as often seems to be how it goes. Like, I don’t get why people would spend their free time on something that just tends to make everything so negative. I have more fun things to do in my free time than get complained at… Honestly, the few online games I do like, you can play alone, and I mainly do, like ESO.
But one of the most loved games that I hate the most is GTA V. Especially the online mode. It’s so full of hackers it’s nearly impossible to do anything. Heck, I couldn’t even go buy a new outfit because some stupid guy was spawning shopping cards above everyones head causing the store to close and me to loose my whole selection of stuff I wanted to buy… Just why…
I also keep getting confused with the controlls somehow. Wanna get in your friends car picking you up? End up jumping on it’s roof or kicking it instead… It’s not that I can’t game. My hand-eye cordination might suck but that’s not even the issue here. I somehow just keep mixing everything up, while I’m fine with other games.
I have over 1300 hours in fallout 4, and 3 & vegas combined are probably in a similar realm. So I really want to like Skyrim, but I just don’t care for it nearly as much. It gets so much praise but when I look at it it all looks so samey. The dungeons all feel identical, the combat is extremely boring, and you have the same combat music playing over and over.
Blindly swinging a sword doesn’t come close to how good gunplay feels in fallout 4, dungeons in fallout each feel more unique, and the radio is such a good feature compared to not having the option. Also i simply find sci fi more interesting than medieval sorcery stuff.
I’m the exact opposite. I love Skyrim and Oblivion, but just couldn’t get into any of the Fallout games I’ve tried. I liked the Fallout games in a mechanical standpoint but I’ve never liked the post-apocalyptic genre so I just can’t keep interested.
Skyrim combat really doesn’t have many interesting things going on. Melee combat has very few options. Magic starts hard with too few mana and gets overpowered once you reach enchanting 100 (even without any bug abuse). And stealth archer also gets boring eventually. Fall Out 4 was a lot more fun with all the diverse guns (especially with modifying them yourself).
I did really like the world of Oblivion and Skyrim, the worlds are filled with towns and NPCs. This felt so much better compared to Fallout 3. Fallout 4 had a lot more community going on and you had more diverse safe locations compared to Fallout 3.
This is exactly why both Skyrim and Witcher 3 didn’t appeal to me. Idk, maybe I just like guns in games or the medieval era isn’t my cup of tea.
I guess I’ll take the hit for this one. Dark Souls.
The combat can be really fun and I had a great time fighting the bosses but the slow, careful crawl between boss fights is just so dull to me that it’s not worth it.
Came here to say this, from software is clearly really talented at level design and art direction, but I cannot for the life of me find enjoyment in those games because of the overall gameplay experience just being boring.
I agree on that one, but for a slightly different reason. For me it was the camera. For whatever reason I had the feeling I fought the camera more than I fought the enemies. And that kills the fun for me.
Sekiro and Elden Ring have pretty much ruined any desire I had to play Dark Souls. Sekiro, in particular, seems like a distillation of everything I loved about DS gameplay with zero bloat, and still managed to take me 40 hours to beat.
I want to love Skyrim so much. I own it I’ve tried a bunch of mods I’ve played it probably 5 or 10 hours. I just eventually wander off looking at something neat the distance get lost, end up getting stuck in the terrain somewhere, get bored and find something else to do.
I actually like Skyrim, but I’m always really confused by the people who are like REALLY into it. I played it through for the story and did all the side quests that I cared about and then I was done. The gameplay just isn’t very engaging and the environments are only interesting for an hour or so each. Feels like an emptier oblivion.
this is probably mine, too. i really, really wanted to like it… don’t know why it never clicked with me, but part of me suspects it’s the general aesthetic. i just feel like that whole “medieval” open world look is so overdone. maybe i’m expecting too much.
Souls games.
I like difficult games but I just don’t enjoy the gameplay of Souls games. They feel sluggish and repetitive.