The mailbag from Super Play 14 - December 1993 (UK)
Didn’t expect Nadia from The Secret of Blue Water to turn up as artwork on an envelope.
Watched the pilot episode last month and really enjoyed it. Seems really sweet.
This reminds me that I need to check out the rest of the series. 😊
This magazine can be downloaded here:
https://www.outofprintarchive.com/catalogue/superplay.html
#retrogaming
#Nintendo
#SNES
@OutofPrintArchive@mstdn.games I would have died to have had magazines like that to read back then. My parents rarely let me get any magazines really.
Though, that said, it was kind of torture seeing all those games I couldn’t actually play and really really wanted to, lol.
@nazokiyoubinbou@urusai.social
Oh for sure!
I certainly would have started importing earlier if I had Super Play. 😅
OSSM and CVG pushed me over that hurdle with making me want to have a Saturn. And to get the most out of that machine, I needed to get Japanese only releases as well.
Thinking about it, I wish I could have gotten one at the Japanese launch instead of waiting till 1997.
It would have been incredible to be there day one;
@OutofPrintArchive@mstdn.games I can hardly even imagine.
The language barrier can be significant for many things though. Especially RPGs which were some of the absolute best from Japan in that timeframe. I’ve done it with a few games like the Pop’n Music games on the PS2 (not released outside of Japan of course.) Luckily the interface was super easy to figure out.
@nazokiyoubinbou@urusai.social
That’s why I taught myself katakana and then hiragana back in the later half of the 90’s, so I could at the very least read the menus for the most part.
That didn’t stop me from importing a lot of RPGs and trying to muddle my way through them, sometimes with a massive printout FAQ next to me. 😅