• @OutofPrintArchive pre-rendered backgrounds meaning the 3D power could be concentrated on the character models. Wonderful looking game that I bought pretty sharpish on release and it made me jump several times. But how on earth did we accept tank controls as normal? 😆

    • Out of Print Archive@mstdn.gamesOP
      link
      fedilink
      arrow-up
      1
      ·
      1 month ago

      @UKFilmNerd@mastodon.me.uk
      One of the best looking games that came out that generation.
      Truly spectacular.
      Tank controls might now be ideal, but thinking about it now, I’d have was more trouble with a “point and go in that direction” control scheme.
      Especially with the switching camera angles.