- cross-posted to:
- games@lemmit.online
- cross-posted to:
- games@lemmit.online
This is looking pretty good. I’m especially excited about them taking key bindings seriously, with even class-specific binds.
Coming fresh off of Avatar Frontiers of Pandora - which I loved - where Ubisoft could not even be arsed to make key rebinding usable by having several hardcoded functions on E and F, absolutely crucial buttons that both block using ESDF to move (as is proper, as per Tribes) or using a lefty keybinding setup near the numpad for us 96% users.
Don’t get me wrong, this is still the successor to the severly undercooked if well-designed DA2 and then the big but also super tepid and boring DAI. Not truly excited about the game as a whole, and definitely not going to get this before a few patches have passed fixing the worst bugs.
But for as laughable as the first trailer was, it’s now looking… quite good?
It’s a little bit annoying that a lot of games are starting to heavily rely on frame generation to “fix” the performance for them.
I guess it’s supposed to offset the impact of ray tracing stuff, because it obviously eats a lot of the GPU power, but honestly this game doesn’t feel like it should be demanding that much because it’s visually alright, nothing mindblowing.
I will probably give it a shot though, I enjoyed the last Dragon Age but never finished it. I got a feeling this might end up similar for me.
Its recommended specs are very low actually, so it’s possible that it will run well without “ultra” graphics features.