The first screenshot from the first time I played Sky: Children of the Light LOL x3 I forgot how but I fell under the map and there was water there and thats how it looked from below x3
I guess recreating those cloud shaders would the hardest part. They look really god for running on a phone… The rest should mostly just be sculpting and modeling some fancy ground to walk on… And the amazing music obv… So maybe it’s not tgatbeasy after all… Godot should make the cloud shaders easier, using their premade Voxel-volume renderer…
I’d say I’d love to get into Godot enough to try to make a Sky clone but knowing me I would be obsessed with it for a day and immediatly find a different obsession the next day >v<
The first screenshot from the first time I played Sky: Children of the Light LOL x3 I forgot how but I fell under the map and there was water there and thats how it looked from below x3
Aw yeah, Sky is so good… I too got stuck at some poi the, but that was at the end of the game so that was weird…
hehe classic Sky moment >v<
also is “poi the” a typo?
Oh, I meant to say point… Yeah that’s a typo. I wish some other studios could make similar games to ThatGameCompany
and preferably foss! :3
I guess recreating those cloud shaders would the hardest part. They look really god for running on a phone… The rest should mostly just be sculpting and modeling some fancy ground to walk on… And the amazing music obv… So maybe it’s not tgatbeasy after all… Godot should make the cloud shaders easier, using their premade Voxel-volume renderer…
I’d say I’d love to get into Godot enough to try to make a Sky clone but knowing me I would be obsessed with it for a day and immediatly find a different obsession the next day >v<
Well, are you somewhat good at graphic design?
Ive never done anything in 3D or textures >v< but I do love graphic design and I tend to learn quickly when I try to make something :3