Left is BOE, right is presumably Samsung
Samsung panel photo taken from here:
My LE Deck OLED has BOE screen which I confirmed through that firmware dump command. I don’t have any dead pixels or any issue with the screen, but I think this difference in su-pixel structure is VERY interesting.
There’s been some complaint about red/green fringes on text, but not everyone seems to see it equally well. I looked at mine, Even looking very closely to the point Im seeing individual pixels and the small gaps between the pixels, I just don’t see it.
If we zoom in and look at the text, this is in desktop mode in Chrome, we can see there is in fact no sub-pixel anti-aliasing, the font is made up of whole pixels.
BTW I think BOE layout is better than Samsung because every pixel is symmetrical and the gaps are evenly distributed. Where as the Samsung has alternating left/right leaning blue pixels, which creates a big gap every two pixels, and this can lead to a slightly more grainy look.
You can also see the slight blurring effect from the anti-glare screen I have on mine. The blur radius is smaller than these sub-pixels, it cannot reduce the sharpness of displayed images, but it can soften the appearance of individual pixels.
You know, a lot of people are hating on this, but I think just being able to see this kind of data is fun. I don’t really have the equipment to analyze this sort of stuff, so being able to see it like this is interesting. I have an OLED, and I have no interest in checking, but I love that there’s people who want to look into this and just have fun doing it.
Keep having fun, and always stay curious! Don’t let the hate here get to you.
Have a good one!
Yes!!! This is so cool!!@
Plus, yoh wouldn’t be holding the steam deck in your hand without people like OP just poking around hardware for fun.
As someone who’s into retro gaming, I agree. I was recently messing with the shadow mask maker on my N64Digital and what you’re making is essentially the same thing. It’s fun trying out different phosphor layouts, which are basically the “subpixels” of a CRT. I don’t know if the new RetroTink will have shadow/aperture customization, I assume so, but I’m definitely messing with that on the Morph when I get mine
It certainly beats “just got my deck” (picture of someone holding a deck) posts.
“Heres the millionth example posted today alone that shows the difference between LCD and OLED in case you guys forgot from the last 10 posted within this minute alone”.
For real though, this post is informative and interesting and I don’t even have an OLED deck.
This is a big deal on VR headsets. Subpixel arrangement makes a big difference on perceivable quality. With the Meta Quest 3, they tilted the display and how the aliasing works had to change on the displays. It’s pretty fascinating to me.