I’ve heard a lot of people praising the gryo which makes me think perhaps I’m using it wrong or something. Not sure if I’m supposed to do this but I find myself using both the analogue stick and the gyro at the same time but the gyro will fight with the stick input because of small movements of the deck. Maybe I’m just too used to the analogue stick but when using gyro I find myself having to rotate my torso around after a couple seconds when I want my character to turn in an fps which just makes playing games uncomfortable.
This might sound like a silly question but, is there a method to using it? Like, step by step what are your thumb and hands doing when playing an fps game? Or is there a way to comfortably use both the stick and the gyro for mouse?
I can definitely imagine the gyro being better than the stick because I can feel the difference in how much freedom I have with it, it’s just that if I use it for more than 2 seconds, it just starts to feel a little awkward and uncomfortable.
Is gyro set to mouse, but the joystick is set as a joystick? Having the 2 different input types active at once can cause problems in some games, basically it flips between gamepad and mouse mode rapidly and doesn’t keep a consistent input between the 2.
As for actual use, I use the joystick for larger movements like turning and the gyro is more supplemental. Like I’ll use the joystick to get an enemy on screen, then rely more on the gyro to accurately aim. Depending on the game, I usually set it so the gyro is enabled with “aim down sights” from pulling the left trigger, that way it isn’t having any effect unless I explicitly want it to.