I’m curious if anyone else has experienced this…
When I stream via moonlight to the OLED there are extremely noticeable compression artifacts in dark scenes. Like huge blocks. It’s very evident when playing Alan Wake 2 for example. It happens regardless of resolution, bitrate, codec as I’ve tried both native 800p, 1080p, 1200p, h264, HEVC, AV1 at 30-100 mbps. In AW2 if I change srgb to gamma 2.2 or 2.4 it’s better but that’s only because it raises the blacks and everything looks washed out.
This does not happen on the legion go with similar settings, and I don’t remember ever seeing it on my prior LCD deck. Is this a result of the OLED being able to fully turn off pixels that it’ll highlight compression artifacts? Or is there a setting on the deck, moonlight, sunshine, or the host PC that I’m missing that’ll correct it?
Thanks.
I don’t have the OLED yet but I’ve got an OLED TV and it absolutely highlights low light defects in the video stream. A slightly raised black is the difference between the pixel being completely off or on, which is pretty easy to spot compared to an IPS.
Can’t say for sure what’s causing it in your case but I don’t think comparing with an IPS will help you debug it much because of this.
I would suggest trying to play natively (despite the bad performance) to see if the artifacts persist.