If it wasn’t better than that, no company would want arbitration cases.
If it wasn’t better than that, no company would want arbitration cases.
I still have it on my Pixel 8 Pro. It requires a double tap to occur in less than 300 milliseconds.
This bug has been the bane of my existence for almost four years now: https://issuetracker.google.com/issues/204650736
The Android version of the app still has the zoom/cursor offset bug when using a software keyboard from when they sunset RDP 8. That has been a severe usability bug for over three years now.
The Android version of the app still has the zoom/cursor offset bug when using a software keyboard from when they sunset RDP 8. That has been a severe usability bug for over three years now.
CSV only exports data, not formulas. I don’t really consider it a proper spreadsheet interchange format.
Right - I wasn’t suggesting that it would fix the notification issue, just that it might give the previous commenter the Android environment they’re looking for.
They’re certainly losing interest in maintaining core Android, which is closer to what I meant. Everything you’ve described is within their Play Services environment.
Some of what you’ve said is incorrect as well - I have a third party gallery that works just fine on my stock Pixel 8 Pro. Its access is just managed by a separate permission.
With the Pixel phones, there’s GrapheneOS. It might be my go-to one day.
I just tried it out - triggered it after about an hour. 🙁
I feel like it’s been downhill since Jelly Bean.
~~https://s5.ezgif.com/tmp/ezgif-5-10d5b9032f.mp4~~
The link expired - uploaded to YouTube here: https://youtu.be/HYSM-U1rYpI?si=w9AuFzbBwaj7Kn4C
The default Android animation transition length is 300 milliseconds. The gesture based navigation uses this delay.
The task switch button, for whatever reason, can interrupt this delay, making it as fast as I can tap, which is a lot faster than 300 milliseconds. In fact, this is what triggers the bug. I had to set the animation scale to 0 on my device just so it can keep up with me.
Speed, time, and duration are not subjective measurements. I will accept that it’s more comfortable for you, however.
When your navigation preference breaks the Android animation duration because you’re using it so quickly, get back to me.
I said it was subjectively better and objectively faster. And it is.
Not everyone will agree faster is better, and that’s fine.
You’re the second person in this thread to try convincing me to switch.
I use the app switcher constantly. I’m using it now to jump between my Lemmy client and YouTube. It works. It’s fast. The back navigation also interferes with productivity apps, many of which still use a drawer. I use those apps constantly as well.
Gesture navigation will never be a proper use case for me.
Gestures are not better for me and my situation. Please stop suggesting that I work against my better interests.
They are objectively slower and less precise, just to start with.
Third party launcher and three button navigation?
I’ll have issues after taking a screenshot and navigating back - I just get a non-responsive black screen sometimes except for the navigation buttons. Those are partially unresponsive, and I have to tap them chaotically to get rid of the black screen.
I think the whole Android system navigation has been broken since Google started rolling it into the Pixel Launcher.
It depends on how often and how quickly you use the task switch button. I use it to rapidly switch between two apps frequently by double tapping the button and trigger it multiple times a day still. Google still recognizes it as an open bug.
To note, this occurs with the three button layout, so the fact that you’re not having a problem is expected.
I’ll only switch from the three button layout if I’m forced to. The gesture based navigation is slower and less precise.
Getting Keycloak and Headscale working together.
But I did it after three weeks.
I captured my efforts in a set of interdependent Ansible roles so I never have to do it again.