@matt@proud.social i’m fascinated that i somehow missed an Apogee shareware game over all the years. surprisingly beautiful and bizarre. thank you!
indigenous canadian, recovering academic → game dev & interactive media artist with a penchant for dial-up modems, the 4o3 bbs scene, 1-bit art, trackers/mods, classic macs, and 80s and 90s gaming. curator of internet, canadian & gaming obscura.
game development: tomodashi studio
https://tomodashi.com
current major project: tomo, a decentralized discussion group network that’s better than reddit https://tomo.city
🇨🇦
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(profile pic: a 1988 red fox 6¢ canada stamp)
@matt@proud.social i’m fascinated that i somehow missed an Apogee shareware game over all the years. surprisingly beautiful and bizarre. thank you!
@foone@digipres.club 😆 good idea
@arcadetoken@autistics.life it is indeed. not very many high-res dithered 16-colour games out there.
@sinbad@mastodon.gamedev.place very much Abrash-level depth
@agersant@mastodon.gamedev.place 😆 it really does look like a 3rd party published 3e book
@matt@proud.social interesting. its late appearance is probably why i missed it - by 95 i was on the internet instead of BBSing (where I found most of my shareware)