Atari 2600 programmer.

  • 15 Posts
  • 72 Comments
Joined 11 months ago
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Cake day: December 28th, 2023

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  • I prefer to think for myself and figure it out on my own. Too, often I am without internet. Having my own tools I don’t have to depend on online.

    I began working on them for some Atari 2600 work I am trying to expand upon. I worked with pixel art long before the phrase was coined. I created the Image and Greeting carts that display digital photos. The tools are used mainly for that project.



  • It is not internet based. It is my own scripted code that calls on Lanczos, B-Spline, and Bicubic mathematical formulas that use white light frequency enlargement and then filtered through the tgp upscale to remove pixelation and interlacing. Most of these are available from IrfanView and Adobe.

    This use of formulas to enlarge is considered A.I. as a complex system of processes is used to examine, evaluate, and “decide” the best result without human interaction.

    While it is true that I did not create the mathematical formulas, to ban derived images is like saying we should ban JPEG’s if one doesn’t acknowledge every member of the Joint Photographic Experts Group, or JPEG whose work we’ve used.

    As a programmer of more than 4 decades, believe it or not, I am able to enlarge a picture without relying upon a online server farm.







  • I will address the REarranged icons.

    I use several different tools, mainly apkanalyzer for icons. Some apk’s as you point out have multiple images and a few don’t follow standard protocol at all. When that happens the tools report no icon. I then do a manual extraction and edit that are then added to the final “tweaks” so that the next time I run the tools I don’t have to do it again manually.

    The link’s point to my archive. My PD archive is close to 7GB and I connect to the Internet via cellphone which makes uploading painful. I am hoping to get my GDrive updated and then I will change the links to point to GDrive.

    “My own guess for why there is so many incorrect…” Less than a dozen corrections on more than 400 games isn’t so many. I appreciate the reviews and don’t mind making the corrections. Once the bug’s are hammered out, updating and additions will be easy. That has been a long time goal for this project.