I have finally been able to port the PICO-8 version of Pixel Dungeon to Android and get it to work without altering the original code.
I have added it to the archive.
Atari 2600 programmer.
I have finally been able to port the PICO-8 version of Pixel Dungeon to Android and get it to work without altering the original code.
I have added it to the archive.
Doh! Keep at it. I felt similar about beating Tango, and later on Yog, and challenge after challenge Now I dare 9 challenge and find the lower bosses simple.
Thanks to a contact in mainland China, I have added about a dozen CN language translations for various Pixel Dungeons.
As of this post, that brings the archive to 413 apk’s.
I prefer to think for myself and figure it out on my own. Too, often I am without internet. Having my own tools I don’t have to depend on online.
I began working on them for some Atari 2600 work I am trying to expand upon. I worked with pixel art long before the phrase was coined. I created the Image and Greeting carts that display digital photos. The tools are used mainly for that project.
I have completed uploading the archive. The old GDrive has been removed. The PDF has been updated for links 🔗
A WebDAV interface has been added. You will need to login to download from the PDF or website. This is to prevent leeching.
If anyone has a PD apk that you want added, send me a PM here with the link and I’ll do so.
It is not internet based. It is my own scripted code that calls on Lanczos, B-Spline, and Bicubic mathematical formulas that use white light frequency enlargement and then filtered through the tgp upscale to remove pixelation and interlacing. Most of these are available from IrfanView and Adobe.
This use of formulas to enlarge is considered A.I. as a complex system of processes is used to examine, evaluate, and “decide” the best result without human interaction.
While it is true that I did not create the mathematical formulas, to ban derived images is like saying we should ban JPEG’s if one doesn’t acknowledge every member of the Joint Photographic Experts Group, or JPEG whose work we’ve used.
As a programmer of more than 4 decades, believe it or not, I am able to enlarge a picture without relying upon a online server farm.
I used my own AI image enlargement software that does not rely upon anyone else’s work, but thanks for the assumption.
I have removed a duplicate of Voxel PD.
I have removed YASPD v4.13 as it turns out that it is the same as Powered Pixel Dungeon v4.13, renamed by the coder.
I have been granted 10GB of storage and am uploading the archive. This will take a while.
The next PDF will link to the APK files.
Removed by mod
I have added Pixel Dungeon Trainer and Pixel Darkest Dungeon plus mod.
The icon issue is with APKanalyzer on both PC and Android. Multiple images icon fault the program.
Android can do it but not the extraction tools.
This is where I have to do it manually.
The REarranged icons are corrected and will be in the next update.
I am going to give this a few days to allow for further review.
If nothing else comes up I will update the PDF here.
I will address the REarranged icons.
I use several different tools, mainly apkanalyzer for icons. Some apk’s as you point out have multiple images and a few don’t follow standard protocol at all. When that happens the tools report no icon. I then do a manual extraction and edit that are then added to the final “tweaks” so that the next time I run the tools I don’t have to do it again manually.
The link’s point to my archive. My PD archive is close to 7GB and I connect to the Internet via cellphone which makes uploading painful. I am hoping to get my GDrive updated and then I will change the links to point to GDrive.
“My own guess for why there is so many incorrect…” Less than a dozen corrections on more than 400 games isn’t so many. I appreciate the reviews and don’t mind making the corrections. Once the bug’s are hammered out, updating and additions will be easy. That has been a long time goal for this project.
The modder is somewhat vague but does say that they do Asian language adaptations and changes that generally make game play easier.
Appreciate the review. Making corrections and will upload a revised version soon.
Thank you for the long-term upload.
Ongoro, the coder, has not responded in months, and has not updated his code in a year publicly.
https://github.com/SolanumDev/bizarre-dungeon-remaster
He is only doing updates privately.
He is updating releases on Playstore but only for Korean.
https://play.google.com/store/apps/details?id=com.shatteredpixel.shatteredpixeldungeon7&hl=en-US
For reasons unknown Ongoro removed all but the Korean language files.
The patch is to simply extract the messages folder 📂 from SPD, delete all *_ko files and add the rest to JoJo’s Bizarre Dungeon.
As I’m not the dev for JoJo’s Bizarre Dungeon I provided the patched apk.
Also, changed the name and package name to uniquely identify the mod.
I recommend going into settings and disabling automatic updates.
I was being followed and ran into the room hoping to attack and flee.
Now I know how the thief feels when trapped in a room with no exits.
My inventory was very limited. I threw all my unknown potions and ended up paralyzed in a cloud of toxic gas and fire.
I don’t think it qualified as going out in a blaze of glory so much as desperation.
Even if I use the key , the crab moves so quick that it’s right on top of me and it would not be surprised which is what is required in order for me to hit it.
I live near the area where Pasty’s were invented for the Iron and Copper miner’s. D&D and Roguelike games are very popular.
I could see a t-shirt 👕 like that selling 😁