In this series of tutorials, we will delve into creating simple 2D games in Common Lisp. The result of the first part will be a development environment setup and a basic simulation displaying a 2D sce...
Very cool! So this library leverages SBCL’s ability to have specialized arrays of single-floats (for example)? If U-A-E-T returns T then you’ll suffer the cost of dereferencing a pointer for each object otherwise.
Very cool! So this library leverages SBCL’s ability to have specialized arrays of single-floats (for example)? If U-A-E-T returns T then you’ll suffer the cost of dereferencing a pointer for each object otherwise.