EDIT: Nevermind with the below, I’m guessing you used Graphite. Glad that was the first option to try (with runnable in browser).
Though the pen tool doesn’t seem to be perfect for this (or I’m missing something) so perhaps I am wrong.
What did you make the logo with, particularly if it is not (just) raster?
I know Inkscape doesn’t seem to work very well with that style, or at least it could be a lot simpler and easier. To the point I’d say the Godot game engine has a better polygon editor, but it only really handles the basics well (for instance, vertex colors are edited by a list).
I actually did not make the logo, so I’m not sure! Unless I’m mistaken, it was probably made by @smallcircles who created the #delightful list project. I just maintain this one particular list. :)
I chose the original logo, which is just a recolorization of an SVG Gem emoji from Wikimedia. Then an adaptation was made. Am on mobile now, can’t check whom to credit. See main codeberg repo :)
EDIT: Nevermind with the below, I’m guessing you used Graphite. Glad that was the first option to try (with runnable in browser).
Though the pen tool doesn’t seem to be perfect for this (or I’m missing something) so perhaps I am wrong.
What did you make the logo with, particularly if it is not (just) raster?
I know Inkscape doesn’t seem to work very well with that style, or at least it could be a lot simpler and easier. To the point I’d say the Godot game engine has a better polygon editor, but it only really handles the basics well (for instance, vertex colors are edited by a list).
I actually did not make the logo, so I’m not sure! Unless I’m mistaken, it was probably made by @smallcircles who created the #delightful list project. I just maintain this one particular list. :)
@ADHDefy
@insomniac_lemon
I chose the original logo, which is just a recolorization of an SVG Gem emoji from Wikimedia. Then an adaptation was made. Am on mobile now, can’t check whom to credit. See main codeberg repo :)