Hey all, I’m on the hunt for games that really suck you into their world, the kind where you look up and suddenly three hours have gone by.
Games I’ve loved and couldn’t put down:
- Plague Tale
- Horizon
- Subnautica
- Mass Effect
- Expedition 33
- Homeworld
Doesn’t matter the gente, as long as it’s got that vibe where you just exist in the atmosphere and forget about everything else.
What are your go-to games when you want to disappear into another world? Bonus appreciation if it’s something underrated or off the beaten path.
Edit: Thank you all. I will definitely keep this thread bookmarked. You all dwarved what I found on Reddit ir any other platform! Well done!


So I don’t know where you’re at, so I’m just going to info dump a few things that have increased my scores recently:
Materials
The first few floors are all about giving you time to prep a starting build. Even if you intend to go flight, start with some storage and clear these floors completely to gather any good loot. You don’t have to kill everything, but check everywhere for any good items and get some hacks going. Fill up your storage with your entire flight build before switching to flight, and honestly, it’s good to try and keep the storage after transitioning so you can keep extra flight units and armor.
Hacks
Swarmers are a pain, but if you manual hack
analyze(swarmer), then you get +5% accuracy towards them and they get -5% towards you. There are only 3 main models of swarmers, so any time you seen the next level of swarmer, hit this hack. Really,analyze(...)everything! It’s like having a free reaction control system and target analyzer on at all times. There are also some seriously usefultrojan(...)hacks.Armor
Always try to carry some armor to switch on if you’re getting shot at. It absorbs all overflow damage, protecting all your vital bits. I was massively undervaluing armor, assuming I was never supposed to get shot at as a stealth-flight build, but it’ll happen, and armor can let you get away clean.
Other than that there’s chopping through walls with melee weapons, standing inside doorways to minimize enemy fire, knowing when to hit side branches for good loot, scanning your equipment for little bonuses, checking enemies when you see them for damage resistances. The dev puts out videos of him playing (and streams), and watching him do the first few floors really showed what important factors I was missing.
Appreciate the input.
Turtling down in materials and then transitioning to your proper build later makes sense, that’s a strategy I haven’t actually tried. I’ll look into that.
As for the manual hacks, I knew those existed, but I had been refraining from just looking them up. Is there somewhere in game that teaches you any of those? I’ve never found one.
I definitely have been underappreciating armor based on its weight. I’ve put on some medium armor and/or energy shields on some of my more combat oriented runs and they seem like they soak up a lot of abuse. They’re just so bulky and heavy, I never feel like I have room for it among my other necessary parts.
The manual hacks mostly (maybe all?) come from talking to npc’s in the branch areas and the computers you find there. You can check how many you’ve found in the records/lore menu.
As for armor, I need to do the math, but I think even one small piece will have a large effect on capturing overflow damage and preventing critical hits.
Good luck!
Oh, something else I thought of to ask. Say I’m looking for a side branch. Is there any way to know where an exit leads to before you take it? The stairs aren’t labeled, so… it feels like a matter of luck more than anything to actually find side areas or not. I expect it’s probably optimal to visit all of the side branches that you can before moving up a level?