Man I hate to break it to you but 10-20k Is next to nothing in reality.
Break it down into buying power. It’s a castle restoration project. How much cement, concrete, masonary does 20k actualy buy? How many days of wages would 20k pay for? Especially it probably being specialized unionized labour that would be on site.
Hell 1month crane rental would eat that 20k like nothing. And worst yet it don’t matter if the crane is being used or not. Just being parked there is still charged.
I agree here, which is why I said “isn’t huge by any means”. It’s not that KCD devs are really gonna pay up for the whole restoration project; this will barely be enough for a certain simple change.
They recently updated KCD1 with the graphics of KCD2 in a next gen update so i could see them getting some sales. But yeah, it’s already not a popular series so it won’t be a ton of sales.
I guess they mean that 1$ of each copy sold way after release may not account for much.
Although, giving the scale of the game, this may likely account for about $10000-20000, which isn’t huge by any means, but isn’t nothing, either
Man I hate to break it to you but 10-20k Is next to nothing in reality.
Break it down into buying power. It’s a castle restoration project. How much cement, concrete, masonary does 20k actualy buy? How many days of wages would 20k pay for? Especially it probably being specialized unionized labour that would be on site.
Hell 1month crane rental would eat that 20k like nothing. And worst yet it don’t matter if the crane is being used or not. Just being parked there is still charged.
I agree here, which is why I said “isn’t huge by any means”. It’s not that KCD devs are really gonna pay up for the whole restoration project; this will barely be enough for a certain simple change.
Yet, it’s, well, something.
They recently updated KCD1 with the graphics of KCD2 in a next gen update so i could see them getting some sales. But yeah, it’s already not a popular series so it won’t be a ton of sales.