The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agoCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldimagemessage-square115linkfedilinkarrow-up1834arrow-down110
arrow-up1824arrow-down1imageCommentary on taking feedback as a game designer, from someone who worked on the original DOOM. media.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 1 month agomessage-square115linkfedilink
minus-squareDuamerthrax@lemmy.worldlinkfedilinkEnglisharrow-up16·1 month agoYou gotta understand. This was 1994. Graphic design wasn’t invented yet.
You gotta understand. This was 1994. Graphic design wasn’t invented yet.