For instance, Assassin’s Creed Origins had subtitles turned off by default and 60% of players turned them on.

  • breadsmasher@lemmy.world
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    1 year ago

    Since I started playing (and watching stuff) with subtitles, I realised just how much I’ve missed from poor sound mixing.

    • LChitman@kbin.social
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      1 year ago

      Poor sound mixing is exactly why I watch most things with subs by default now. I got sick of constantly having to turn the volume up to hear dialogue and then quickly back down to avoid massive explosions etc.

      • lz0@kbin.social
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        1 year ago

        And I feel this is an escalating problem. Sound mixing is generally horrible in both games and movies/TV. Unless you blow out your speakers during the higher peaks, you’ve got no chance of hearing dialogue.

        Does anyone have any clue to why this is such a well-spread phenomenon? Why is it like this? I mean, I get it (kinda) at a cinema, but I think it’s way overplayed there as well.

        • funkless@lemmy.world
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          1 year ago

          Part of it is they are mixed in professional environments (studios) for professional environments (cinema).

          Part of it is they can’t mix for someone with a 10 year old tv using its built in speakers in a shared living room with street noise, 15 feet from the sofa and a brand new TV through a sound bar in a rural mansion 8 feet from the sofa, and someone using airpods over Bluetooth.

          Plus people tend to listen to things at a volume similar to conversational level, but in a cinema you listen to things at a volume that would be considered impolite to your neighbors if you did it in an apartment block.

          Finally, sound engineers are artists and dynamics (louder and quieter parts) are part of their craft. Actors are artists and their vocal performances also have dynamics.

          A question to ask yourself is have you considered more actively participating in the sound delivery methods of your media? I’m not here to say “all people are watching TV wrong!” but I would ask if most people have even thought carefully about their sound delivery choices, their own EQ settings in their TV, how well tuned their environment is for active listening, and if they just need to turn their volume up?

          I appreciate not everyone can blaze the sound on max — but if you do have to sacrifice some volume, maybe part of that tradeoff is clarity of dialogue?

          • Unaware7013@kbin.social
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            1 year ago

            I’m not saying they need to mix for everyone, but how hard is it to make a decent 2.1 channel mix? That would cover 99% of the people complaining with minimal effort.

          • Barbarian772@feddit.de
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            1 year ago

            Nolan is just partially deaf imo. Dynamic Range is nice and especially for the 5.1 mix it’s great. Still dialogue should be understandable and at least be mostly mixed to the center channel so I can boost it if I want.

            Also the 2.1 mix needs to focus on dialogue. No one who watches in 2.1 cares for the dynamic range and subbass stuff imho.

          • Stovetop@kbin.social
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            1 year ago

            Even in theaters, however, the sound mixing in Tenet was way off. And that may be bad setups at the theaters, but the fact that the complaint was so widespread indicates that the blame likely rests elsewhere.

        • Jarmer@kbin.social
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          1 year ago

          For films, you have idiots like Christopher Nolan who’s head is so far up his own ass he can probably see daylight. He purposefully mixes the audio poorly so nobody can hear anything, and likes it that way because … something something something immersion artsy bullshit. I couldn’t even finish watching Tenet, we turned it off halfway through because we had zero clue what was going on, and I will refuse to ever watch another Nolan film after that.

          For games, I think it’s just poor mixing, I doubt they mean to do it on purpose. They just don’t invest in the proper audio people.

          • LChitman@kbin.social
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            1 year ago

            Interesting, I thought the sound mixing in films was poor because it was designed for cinema viewing and then not optimised for home setups. But I don’t watch many movies on the big screen anymore. I thought at least some people were enjoying good quality mixing haha

          • Teali0@kbin.social
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            1 year ago

            I honestly am a huge Nolan fan but could not agree more with his audio lately. I was really frustrated in the theater during Dunkirk trying to figure out what the heck Tom Hardy was saying. Tenet, at times, was also pretty bad. I still really liked both movies, but they would have been better experiences if I could have not dedicated so many resources to hear a word in a garbled mess of voice.

            • mikemacleod@kbin.social
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              1 year ago

              Nolan movies are meant to be loud. Obnoxiously loud. I saw Dunkirk in 70mm IMAX and it was punishingly loud, and amazing.

              Basically, Nolan movies can’t be watched in any shared or multi-unit living situations. You need to crank them to “this is going to piss off the neighbours” volume. But that’s specific to the types of movies he makes, which are experiences more than narratives.

      • kestrel7@kbin.social
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        1 year ago

        As if my ADHD ass could choose to only pay attention to the subtitles anyway?

        It’s like reading a road sign while driving on the freeway. I can read the sign out of my peripheral vision, without focusing on it or taking my eyes off the road. I assumed everyone did this?

      • breadsmasher@lemmy.world
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        1 year ago

        I don’t have to actually read them slowly, its like an extra thing giving me information. Like seeing words and hearing them in one go. It’s not distracting in the slightest

      • AnonTwo@kbin.social
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        1 year ago

        Doesn’t apply to everyone.

        Where it does apply, you got an excuse for a second viewing.

        Plus if we’re talking about games, you generally should have some awareness of your surroundings even when watching subtitles. If you didn’t, just paying attention to your UI while playing would be difficult.

      • ahzidaljun@lemmy.world
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        1 year ago

        This feels like a self report on having really bad reading speed than like an actual criticism of subtitles

        • Squid777@kbin.social
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          1 year ago

          Huge agree. If I can watch Redline and Dead Leaves in their original language with English subtitles first and miss nothing when compared to watching the English dub after the fact, I think I can catch pretty much whatever most movies will throw at me just fine.

    • Senchanokancho@feddit.de
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      1 year ago

      For Video games subtitles are ok. But with movies, I have them. They are too diszracting for me so I read subtitles all the time instead of watching the movie. If I wanted to read a book, I would read a book…

      • Labonnie@feddit.de
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        1 year ago

        I have them on as some accents are just really hard to understand for me. Also, when I eat while watching a movie I miss half the stuff^^