The original post: /r/nvidia by /u/Nestledrink on 2025-03-13 13:16:38.
Over 100 DLSS 4 with Multi Frame Generation Games & Apps Out Now, More Coming Soon, Including The Half-Life 2 RTX Demo
More than 700 games and applications feature RTX technologies, and each week new games integrating NVIDIA DLSS, NVIDIA Reflex, and advanced ray-traced effects are released or announced, delivering the definitive PC experience for GeForce RTX players.
With the addition of the latest DLSS 4 with Multi Frame Generation games, our newest performance multiplier is now available in over 100 games and apps, making it the most rapidly adopted NVIDIA game technology of all time.
Additionally, we can today reveal that
- Lost Soul Aside - DLSS 4 MFG Trailer
- Mecha BREAK
- Phantom Blade Zero
- Stellar Blade - DLSS 4 MFG Trailer
- Tides of Annihilation - DLSS 4 MFG Trailer
- Wild Assault
will all launch with DLSS Multi Frame Generation, and our suite of other DLSS technologies, giving GeForce RTX gamers the definitive PC experience in each.
Furthermore, today we released an updated Zorah demo, built in Unreal Engine 5, that showcases the latest advancements in neural rendering powered by GeForce RTX 50 Series and AI.
NVIDIA RTX Remix Officially Released with DLSS 4 and RTX Neural Shaders, Half-Life 2 RTX Playable Demo Available March 18th
- Half-Life 2 RTX is a community-made remaster of Valve’s classic game, made by Orbifold Studios. With a mission to remaster the entirety of Half-Life 2, Orbifold is updating every texture, model, and level, adding extra geometric detail to buildings and surfaces to realistically interact with fully ray-traced lighting. Even particles and animations are being revitalized to bring Half-Life 2 to modern graphical standards.
- On March 18th, you can get a preview of the team’s work by downloading the newly-released Half-Life 2 RTX demo, which features levels from Ravenholm and Nova Prospekt. Free on STEAM for owners of Half-Life 2.
- Textures are being remade by artists using height maps and physically-based materials, and models are being rebuilt from scratch. Levels are being upgraded in the Hammer editor and then imported back into RTX Remix to be lit and enhanced with NVIDIA RTX technology.
- Every aspect of each level has been upgraded, though the work isn’t final, and further tweaks and tech upgrades are planned for launch. Weapons, enemies, and skyboxes have all been remade, atmospheric effects added, visual effects enhanced, and audio updated.
- The demo includes all the latest technologies: DLSS 4 with Multi Frame Generation can multiply frame rates by up to 10X at 4K, DLSS Super Resolution and DLSS Ray Reconstruction look even better thanks to a new transformer AI model, Neural Radiance Cache further accelerates ray-traced lighting, RTX Skin enhances characters like Father Grigori, headcrabs, and zombies, RTX Volumetrics add realistic smoke effects and fog, and everything interplays and interacts with the fully ray-traced lighting.
- On GeForce RTX 50 Series GPUs, DLSS 4 with Multi Frame Generation multiplies frame rates by 10X on average at 4K, using the Ultra Preset, enabling smooth, beautiful gameplay. At 2560x1440, a 7.1X average multiplier allows GeForce RTX 50 Series gamers to play at up to 350 frames per second. And at 1920x1080, a 5.7X average multiplier sees performance surpass 400 frames per second.
- On previous-generation graphics cards, the RTX Remix settings menu (Alt+X) features a number of presets and configurable options to enable a good experience on every GPU dating back to the GeForce RTX 3060 Ti. To help you find the best settings possible for your system, you can apply optimal settings via NVIDIA app with a single click.
NVIDIA ACE Autonomous Game Characters Debut This Month In inZOI & NARAKA: BLADEPOINT MOBILE PC VERSION
- NVIDIA ACE is a suite of RTX-accelerated digital human technologies that bring game characters to life with generative AI. Earlier this year, we unveiled AI-powered NVIDIA ACE Autonomous Game Characters, adding autonomous teammates, NPCs, and enemies to games, unlocking a whole new set of gameplay possibilities.
- These ACE autonomous game characters make their debut later this month in two titles. In the life simulator inZOI, players can customize ‘Smart Zoi’ NPCs with life goals that in turn use AI to guide behavior and interactions with other NPCs.
- In NARAKA: BLADEPOINT MOBILE PC VERSION, NVIDIA ACE-powered teammates help players battle enemies, hunt for loot, and fight for victory.
Giveaway
See Stickied Comment or details.