- cross-posted to:
- gaming@zerobytes.monster
- gaming@lemmy.world
- cross-posted to:
- gaming@zerobytes.monster
- gaming@lemmy.world
I did not realize they were trying to compete in the first place.
I did not realize they were trying to compete in the first place.
So you want all devs to just play the lottery and hope that some Twitch star picks up their game to make it popular?
He wants games to release on all platforms. Where is the ‘lottery’ rhetoric coming from?
The Epic bros think that businesses shouldn’t have to compete on the market to sell their product, they should just get a big grant from Epic Games for making their game exclusive.
That’s some pretty communist rhetoric coming from a group worshipping a corporation. Epic Games are not your communist revolutionaries.
No, I believe that devs should have the choice to take a chance and just hope their game sells OR sign and exclusivity contract in exchange for money that guarantees then they won’t have worked for nothing if the game is a flop.
Releasing a game these days is a gamble because there’s so many being released every day, you can make an awesome game and it just won’t sell while an average game gets picked up by a couple of Twitch streamers and the dev becomes a multi millionaire.
The rights of the consumer are more important. Monopolies are too high a price to pay.
Only the very wealthy should make games is what you’re saying.
I’m sure that will be good for the consumers!
I’m sure you don’t mind the monopoly as long as it’s only on Steam that the games are released though :)
Do you also expect everyone to be freelance in their job because “it’s better for the consumers”? Do YOU work freelance or you have a single employer paying you because you want a steady income you want to be able to rely on?
If you can’t afford game making as a job it’s called a hobby
I too wish to make millions doing my hobbies
That’s a completely ridiculous take if I’ve ever seen one…
far better to expect the market to bend over backwards to support your inability to make a profit
The exclusivity contract comes with guaranteed funds for the devs. That’s like choosing between a job where you work 100% for commission or one where you’re salaried + bonus, not everyone wants their income to be 100% dependent on sales, especially if those sales will probably be based on the luck of the draw rather than the quality of the product they’re selling.
You can make an awesome game, if no streamer picks it up it will all be for nothing. Last year 18935 games released on Steam, that’s 52 games a day, being successful in that space isn’t just about making a quality product.
Also, you can have the greatest idea for a game but not have the budget to just drop everything and start working on it for the years to come.
I don’t care about the devs profits. I’m not fucking myself over so you can stay in business.
Another ridiculous take, you’re very good at that aren’t you?
lmao again fucking consumers so you can profit
not really seeing why I should care what you think my ‘takes’ are like
like most creative endeavors in life most games on steam are complete shit
make a better product, stop fucking with steam and consumers to support shit games and game companies
Yep. Best example I can think of is Among Us: 2018 release that got massively popular due to content creators during the covid-19 pandemic in 2020.
I do not blame developers for accepting funds to carry out their dreams instead of being thrown into the ocean of “let’s see if our years-long investment will pay itself back”. Epic grants guarantee that the game gets made.
If you want to play a game only on Steam, you’ll just have to wait. Can’t have it both ways.
I sure blame them. Multiple games have lost sales from me, only they know if it’s worth it long term.
Exclusivity is cancer, fuck right off back to consoles, please take loot boxes with you.