But at least then you still have the broken remnants of what used to be a plan, that you can adapt off of.
One of the players in my game consistently waits until his turn comes up before he even surveys the map and begins forming a plan, and I’m about to kick him out of the game about it. We cover an average of two rooms of exploration per 4-5 hour session because of this.
But at least then you still have the broken remnants of what used to be a plan, that you can adapt off of.
One of the players in my game consistently waits until his turn comes up before he even surveys the map and begins forming a plan, and I’m about to kick him out of the game about it. We cover an average of two rooms of exploration per 4-5 hour session because of this.
I don’t even get that as every round is only so much. I mean its usually a few rounds just to get to the real position you want.