nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 day ago'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comexternal-linkmessage-square33fedilinkarrow-up1162arrow-down11cross-posted to: games@lemmy.worldpcgaming@lemmy.cagaming@lemmy.worldtechnology@lemmit.online
arrow-up1161arrow-down1external-link'My personal failure was being stumped': Gabe Newell says finishing Half-Life 2: Episode 3 just to conclude the story would've been 'copping out of [Valve's] obligation to gamers'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 day agomessage-square33fedilinkcross-posted to: games@lemmy.worldpcgaming@lemmy.cagaming@lemmy.worldtechnology@lemmit.online
minus-squareEmi@ani.sociallinkfedilinkEnglisharrow-up4·11 hours agoI assume that’s how creativity works? Making new different things gets you more ideas than doing similar thing over and over.
I assume that’s how creativity works? Making new different things gets you more ideas than doing similar thing over and over.