alessandro@lemmy.ca to PC Gaming@lemmy.ca · 3 months agoSwen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cuttingwww.pcgamer.comexternal-linkmessage-square20fedilinkarrow-up1101arrow-down11cross-posted to: games@sh.itjust.works
arrow-up1100arrow-down1external-linkSwen Vincke was worried that the 100-hour Baldur's Gate 3 would be too short, which is why Larian made a ton of extra areas they wound up cuttingwww.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.ca · 3 months agomessage-square20fedilinkcross-posted to: games@sh.itjust.works
minus-squareReddit is better.@dormi.zonelinkfedilinkarrow-up8·3 months agoIt’s a freaking D&D game, not Uncharted.
minus-squareeutsgueden@lemm.eelinkfedilinkarrow-up1·3 months agoSeriously, a typical D&D session might last 6 hours and you accomplish nothing of note, but you have fun! Enjoyment should not be transactional with time.
minus-squareReddit is better.@dormi.zonelinkfedilinkarrow-up2arrow-down1·3 months agodeleted by creator
It’s a freaking D&D game, not Uncharted.
Seriously, a typical D&D session might last 6 hours and you accomplish nothing of note, but you have fun! Enjoyment should not be transactional with time.
deleted by creator