However, in a new message posted on their YouTube channel, Bloc says Take-Two has taken down the mod from the Nexus Mods website, and has also had the YouTube video removed. Bloc then chose to remove the mod from the GTA5Mods website to avoid any more issues.

“Yesterday, Take-Two Interactive hit my channel with copyright strike about my video on GTA V mod and YouTube removed the video immediately without giving any chance to explain myself,” they claim.

“The reason for this takedown shown by Take-Two Interactive to YouTube was because I used their software (GTA V) in the video. No one from Take-Two Interactive contacted and asked me anything prior to this, they just took down the video out of nowhere. Two days ago, my account on Netlify was also suspended. I used Netlify to host the installation guide for the mod.

In an attack on Rockstar, Block concluded: “I am hoping that anyone who enjoyed this mod will remember this dishonest action taken by Take-Two whenever they hear any news about Rockstar. Rather than chasing small mods, perhaps they should focus on creating proper remakes with better pricing policy or should stop removing cars from GTA Online to sell those same cars to people.

  • Dablin@kbin.social
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    1 year ago

    With this and the Baldurs Gate 3 controversy it seems to only reinforce that todays AAA game development studios don’t like being one-upped and having to deal with game features/functionality that they can’t easily or are unwilling to recreate themselves.

    The last thing they probably want is to be expected to have to add in NPCs that have a level of intelligence greater then a rock and can actually carry a basic conversation.

    In other words, how dare you make a mod that makes the game do something we can’t/won’t do.

      • Dablin@kbin.social
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        1 year ago

        Put simply, the game was released practically complete, with a minimal bugs, a deep level of game mechanics and long engaging story-line. It also came free of any micro-transactions and loot boxes. It is heavily praised by game reviewers, critics and fans alike.

        Despite the success of BG3 the AAA game industry appeared to be threatened by it, and did their best to try and diminish its success and demand that consumers do not look at the game as a new standard in that game genre or AAA gaming in general.

        In other words, where AAA games in recent times have been released incomplete, full of bugs, infected with parasitic micro-transactions, loot-boxes and other gambling mechanics and generally criticized, they had the audacity to call out a widely successful game release and call it an anomaly in the industry.

        This is both shameful and ridiculous as to be fair BG3 represents how gaming used to be before the AAA gaming industry became corrupted by greed and the desire to create shallow products as a service other then avenues of entertainment.