• CountVon@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    21
    arrow-down
    2
    ·
    edit-2
    7 months ago

    Yep, that’s a huge nerf. I think that’s 8 seconds to charge now, which is an eternity in combat.

    Update, I misinterpreted the notes. Tested in-game and confirmed that the charge-UP time is unchanged, that’s still 3 seconds to spin up and fire. The change is to the cool-DOWN, which I believe is now 15 seconds instead of the original 10 seconds. I tested on a normal temperate planet, so I don’t know how much hot and cold planets affect this if any.

    I’d call this a slight nerf, but a pretty fair one considering the Quasar effectively has infinite ammo.