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Interesting project but this write-up has a bizarre focus on number of lines of code, which doesn’t appear to differ substantially between the two approaches.
Go’s error handling is fine. I don’t hate it, in spite of it being verbose. I’d love to see something like
Result
,Option
, pattern matching, and something like the?
operator from Rust, but the official proposals on the topic are never taken up.In the end, it still has errors as values which is worth a lot. I’m fine with a few lines per check.