While extremely linear and fairly short, this Starbreeze Studios-developed FPS was quite a looker back then … and it played well, too. In fact, Syndicate was ahead of its time in terms of gameplay. Being able to “breach” your opponents to cause damage/modify behavior eventually became a staple of modern shooters like Rage 2 and action-RPGs like Cyberpunk 2077. Syndicate’s art style, despite being 11 years old, remains current outside of the excessive bloom. It’s a beautiful, beautiful game.

It shouldn’t be too expensive (or too much trouble) to take the PC version and make sure it runs at 4K/60 on PlayStation 5 and Xbox Series X – including HDR support, of course. As far as I know, EA owns the IP so remastering Syndicate should be a no-brainer. An exciting 7-hours single player campaign with fun gunplay and plenty of eye-candy – what’s not to like?

  • StBehre@fediverser.communick.devB
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    1 year ago

    I’m sure there are a lot of teams that could do it properly with enough time and money but I don’t think EA at the moment is very content just sitting on the IP because it’s not relevant anymore. And most likely they would like to make a new FPS or live service game or multiplayer focused because old school syndicate is… well… old school.

    • Zeraru@fediverser.communick.devB
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      1 year ago

      You don’t need to call it Syndicate outside of nostalgia reasons. EA doesn’t have exclusive rights to top-down tactical squad games in a dystopian cyberpunk setting, someone just needs to get the gameplay right.