I’ve been thinking about a magic staff for a wizard. It adds a plus +1 to attack roles and spells saves. It allows you, as an action, to use spells slots to empower other spells. Every level of spell slot will add a D10 to the damage of spells cast the next turn.

A 3rd LV spell slot=3d10 4rth LV spell slot=4d10 5th LV spell slot=5d10

and so on. What do you think?

  • Hexadermia@fediverser.communick.devB
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    1 year ago

    Apart from magic missile shenanigans (since it rolls once, you can do adding a 3d10 or above to the roll guarantees a shit ton of damage).

    I don’t see how this is worth it. You just made True Strike which is already shit.

    Why would I use two actions and two spell slots to empower burning hands with +1d10 damage when I could just:

    Cast burning hands twice? 6d6 for 2 level one slots is stronger than 3d6 + 1d10 for 2 level one slots.