I’m impressed by Halo Infinite Multiplayer’s performance, but good god some of the textures look muddy as hell despite what settings I use. I also get some weird artifacting (like FSR). I assume this is from the resolution scaling when having a min/max framerate set. Anyone know what’s up with that and if there is any way to remedy it without tanking performance?
Sorry I don’t have the campaign on Steam to test it.
I did play it on Gamepass, though. It was enjoyable enough to see it through to the end, but I gotta say it’s one of the weaker campaigns in the series. I’d put 5 in last and this right after it.
Sekiro looks pretty great.
I’m impressed by Halo Infinite Multiplayer’s performance, but good god some of the textures look muddy as hell despite what settings I use. I also get some weird artifacting (like FSR). I assume this is from the resolution scaling when having a min/max framerate set. Anyone know what’s up with that and if there is any way to remedy it without tanking performance?
Any info about Halo infinite campaign performance on latest patches?
Sorry I don’t have the campaign on Steam to test it.
I did play it on Gamepass, though. It was enjoyable enough to see it through to the end, but I gotta say it’s one of the weaker campaigns in the series. I’d put 5 in last and this right after it.
Is infinite SD compatible now?? Since when?
It’s been working for quite a while. The multi is free, too.