Most (if not all) games are standardized to use SRGB. Basically, the setting would cap the color gamut to be the proper one (SRGB.) If you set it to the middle or native setting, it would be using DCI-P3, which means colors would be more saturated than intended.
Considering the OLED itself is past DCI-P3 coverage (like 110%,) the middle setting may be capping it to 100% DCI-P3 and the native does the full 110%. That’s just speculation…I don’t think there is any clear indication until valve says something or someone tests it.
Most (if not all) games are standardized to use SRGB. Basically, the setting would cap the color gamut to be the proper one (SRGB.) If you set it to the middle or native setting, it would be using DCI-P3, which means colors would be more saturated than intended.
Considering the OLED itself is past DCI-P3 coverage (like 110%,) the middle setting may be capping it to 100% DCI-P3 and the native does the full 110%. That’s just speculation…I don’t think there is any clear indication until valve says something or someone tests it.