If you know how to read between the lines, it hints at something a lot of people already suspected and Digital Foundry talked about. Path Tracing will likely get added to UE5 with the help of Nvidia.
FSR3 isn’t performing like they want, and still seems like it’s months off. We know from already existing FSR3 implementations, how bad it interacts with vsync. And maybe there is anti-lag+ issues as well.
If you know how to read between the lines, it hints at something a lot of people already suspected and Digital Foundry talked about. Path Tracing will likely get added to UE5 with the help of Nvidia.
FSR3 isn’t performing like they want, and still seems like it’s months off. We know from already existing FSR3 implementations, how bad it interacts with vsync. And maybe there is anti-lag+ issues as well.
Is any of that news? The predominant game engine gets the new hotness in game engine tech?