Now that they have their own hardware they have less people to work on games, lol. Valve isn’t expanding. HL:A was made by the largest team in Valve’s history and that was like 80 people, which is slightly larger than an indie studio that makes pixel-art games nowadays.
Now that they have their own hardware they have less people to work on games, lol. Valve isn’t expanding. HL:A was made by the largest team in Valve’s history and that was like 80 people, which is slightly larger than an indie studio that makes pixel-art games nowadays.
mate, hardware designers are not game devs and other way round, only management and creativity can be shared between