For me it’s the “tap to change volume” on my Galaxy Buds Pro. Such a great feature that saves touches for other functions.
Unless I’m trying to eat while wearing them, especially crunchy stuff, which causes the volume to go haywire (and only on the right, volume up, side).
So I switch to a pair of USB-C Buds when it’s Doritos time.
Theme park feels so inconsistent, it doesnt always look the way in real as mock up, some elements are connected where if I change one’s color it changes the others, there is no save and overwrite (have to always create a new what ever and delete the old one), and the icon splash screen has a lot of wasted white space when using custom icons. Im sure there are more but that is what jumps out at me.
Tap to change volume never works on mine (Buds2), except every once in a while when my ear moves (like when I’m eating), and only the once.
Super slow_mo. The quality of the video is horrible. They should have just added 1080p slow more at 120fps instead
Change icon shape with Goodlock
It breaks the fluid adaptive icon, and doesn’t change folder or app pair shortcuts shape
Adds a background to some random icons
Swipe home animations are like the widget animations… smooth-ish, but nowhere near the fluidity of stock
I think Android 10 had a change icon shape in developer settings (teardrop, square etc) and I’d like something similar to that solution
Stack widgets is game changer
Popup view windows: I love them but sometimes the apps don’t scale properly and you have to adjust it, the Labs Setting Allow Multiwindow for all apps randomly disables);
Bixby: It has great functionality across the phone, apps and ecosystem (appliances and TVs included) but it’s slow and doesn’t pickup what I say correctly;
Taskbar on Tablets and Foldables, if you keep it enabled it sometimes overlaps part of the apps. I would’ve preferred something like the iPad’s or the Pixel Tablet’s version.