SteamOS 3.5.5 has been released to the Stable channel for Deck with the following changes: Display The default color rendering for Steam Deck LCD has been adjusted to emulate the sRGB color gamut, resulting in a slightly warmer and more vibrant color appearance. Added Settings -> Adjust Display Colors, to tune the display's Color Vibrancy and Color Temperature. The settings can be tuned with a preview of a test image (above), or with your running game.
For anyone on 3.5.5 and using your Deck with an external display, how are you finding the VRR support? Just asking as I tried it with the preview build last week and it didn’t work.
I do think I’d get a lot more use out of my Deck if I can get this to work. There are a lot of older / indie games which the Deck can run mostly fine at 1080p, but with some dips under 60fps. VRR would smooth out those dips and mean I didn’t feel I have to use my desktop PC to play those games on a big screen.
I’ll edit this comment with my impressions once I have a chance to test it again.
For anyone on 3.5.5 and using your Deck with an external display, how are you finding the VRR support? Just asking as I tried it with the preview build last week and it didn’t work.
I do think I’d get a lot more use out of my Deck if I can get this to work. There are a lot of older / indie games which the Deck can run mostly fine at 1080p, but with some dips under 60fps. VRR would smooth out those dips and mean I didn’t feel I have to use my desktop PC to play those games on a big screen.
I’ll edit this comment with my impressions once I have a chance to test it again.